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      |               ||                                                                                  ||               |
      | Welcome       || Races: Humanoids: Giants, Pereldar, Halflings and Homarids                       ||  _   ___   _o |
      | Announcements ||                                                                                  || | | |...| |.| |
      | ~~~~~~~~~~~~~ || Giants are believed  to be the most ancient race of  all Nightfall, existing for || | | |.o.| |.| |
      | Web Client    || millenia before the  first elvish child opened its  eyes, governing vast empires || '-' '---' '-' |
      | Clients       || before humans  united the eastern islands of  Avalon.  Yet what is  left of them ||              \|
      | Quickstart    || today is merely a shadow of  former glory, living like primitive tribes of large ||               |o
      | Wait, What?   || humans.   Their excellent  constitution  and large  size  makes them  proficient ||               |
      | ~~~~~~~~~~~~~ || fighters,  but their  increasingly worrying  lack of  intelligence  renders them ||               |
      | Races         || failures at everything involving magic.                                          ||               |
      | Guilds        ||                                                                                  ||               |
      | Map           || Quite the  opposite can  be said about  the Pereldar  or halfelves, as  they are ||               |
      | Lore          || sometimes called:  First encountered a  few hundred years  ago after a  group of ||              o|
      | ~~~~~~~~~~~~~ || prisoners escaped from  an orcish island, these descendants  of humans and elves ||              \|
      | Who's online? || mix the best of both,  intelligent, dexterous and organised, they make excellent ||               |
      | Finger        || Paladins and fare well in nearly every other guild.                              ||               |
      | ~~~~~~~~~~~~~ ||                                                                                  ||               |
      | The Guide     || The  halflings are  assumed to  be descendants  of humans  as well,  but nothing ||               |/
      | Player Help   || certain can  be known. Living in the  northern hills close to  the dwarves, they ||               |
      | The Sky       || could well  be called half-dwarves, and  just as the Pereldar,  they combine the ||               |
      | ~~~~~~~~~~~~~ || dexterity and intelligence of humans with the constitution and cunning willpower ||               | o
      | Imprint       || of dwarves.                                                                      ||               |/
      |               ||                                                                                  ||         o    s|
      |               || Entirely mysterious is how  the homarids came to be: One day,  a man stepped out ||     o  /    /x|
      |               || of  the Eastern  Sea  in Nightfall  City,  his skin  nearly  shell-like and  his ||      \/ __o/xs|
      |               || language a strange  mix of sounds.  Many more followed,  and eventually a proper ||       \/   \xx|
      |               || trading relation  was established with  the Isle of  Vu, where most of  them had ||        \    \s|
      |               || lived until then. Intelligent as they  are with a naturally defensive skin, they ||         \   /x|
      |               || make for  ideal followers  of magic,  but the very  same strength  hinders their ||        nmsxxsx|    
      |               || dexterity considerably.                                                          ||       xsxxxmxs|      .
      |               ||                                                                                  ||      sxmxxxxmx|     -_|=
      +---------------++----------------------------------------------------------------------------------++----nmsmmsmmmxmS  ./_|=|_-_
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