_  ___      __   __  ___     ____                  ()>~                                            _      
            / |/ (_)__ _/ /  / /_/ _/__ _/ / /        ^v^      _||_                                            /__                    
           /    / / _ `/ _ \/ __/ _/ _ `/ / /                 /. \ \               ^V^                 ~      /
          /_/|_/_/\_, /_//_/\__/_/ \_,_/_/_/                 /  /. .\                                   ~~>}-=X==
                 /___/  nightfall.org 4242                  / /. . \ \     ^V^                                 \___
                                                           |\/\/\/\/\/|                                         \__
       |                P                                  | - .  _ . |                                   |                |
      /\               /\                                  \_______/__/                                  /\               /\
     /__\             /__\                                  |. -  _ .|                                  /__\             /__\
     |  |             |_ |                                  | _ . || |                                  | .|             | o|
     |- |_            |  |                                  | _  .- .|                  _o_             | _|            _|  |
 ____|    \/\/\/\/\/\/    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/    \/\/\/\/\/\/  - |____
     \  ..                                                                                                               o_ /    
      |---------------++----------------------------------------------------------------------------------++---------------|     
      |               ||                                                                                  ||               |
      | Welcome       || 
Guilds: Rogues
|| _ ___ _o | | Announcements || || | | |...| |.| | | ~~~~~~~~~~~~~ || The Rogues are a mysterious bunch. They have a quick, easy-going manner, and are || | | |.o.| |.| | | Web Client || really quite likable. They have many friends, yet are entirely self-sufficiant. || '-' '---' '-' | | Clients || Rogues wander, traveling from place to place in search of adventure. A Rogue || \| | Quickstart || travels light, and also uses light, precise weapons. If a Rogue were to use a || | | Wait, What? || large weapon, or an innacurate one, he or she would most certainly be at a great || | | ~~~~~~~~~~~~~ || disadvantage with it. However, given a normal or small sized weapon, their quick || |o | Races || fighting style makes them deadly enemies to have. || | | Guilds || || | | Map || A Rogue also will have many skills, which are listed below. They also have a || \| | Lore || wide amount of abilities, but since they don't want to give their enemies any || | | ~~~~~~~~~~~~~ || clues about the way they work, these secrets are only given from rogue to rogue. || | | Who's online? || || | | Finger || Disguising || \| | ~~~~~~~~~~~~~ || This would be the Rogue's ability to make him/herself appear to be a different || | | The Guide || race. This could be useful for a player, e.g a non-demon has a lot harder time || | | Player Help || exploring Drannor than a demon, since the demons there dont auto-attack other || | | The Sky || demons. || | | ~~~~~~~~~~~~~ || || | | Imprint || Hiding || | | || This skil will be the Rogue's ability to hide himself in the shadows of the room || | | || he is in. Perhaps if the room is too bright, it wont work ? It ill be like a || | | || stationary invisibility. If a monster is in the room but not attacking, it will || |o | || be difficult to hide, and if the player is fighting, it will be impossible. || | | || || | | || Backstabbing || | | || This skill is the Rogue's ability to attack somebody out of the shadows when || | | || hiding, doing some massive damage perhaps at higher levels. It is as of now || \| | || undecided whether it will work when the player is invisible by means other than || |/ | || hiding. || | | || || | | || Dodging || |o | || This skills is the ability to dodge attacks. It comes from the fact that the || | | || Rogues are quick, light fighters, and thus can possibly get out of the way of || | | || their enemie's attack. || | | || || | o | || Guildquests || |/ | || || o s| | || Level 5: Find the first Rogue mentors. || o / /x| | || You must seek out the first two mentors who can train you in the arts of Cunning || \/ __o/xs| | || and Self-Control. Ask your guildmaster for more information. || \/ \xx| | || || \ \s| | || Level 15: Find the second Rogue mentors. || \ /x| | || You must seek out the second set of mentors who can teach you more about Cunning || nmsxxsx| | || and Self-Control. Ask your guildmaster for more information. || xsxxxmxs| . | || || sxmxxxxmx| -_|= +---------------++----------------------------------------------------------------------------------++----nmsmmsmmmxmS ./_|=|_-_ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~