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Enter keyword or page number: List of all articles || | | |.o.| |.| | | Web Client || > guide || '-' '---' '-' | | Clients || Next matching article > || \| | Quickstart || < Previous article in the guide Next article in the guide > || | | Wait, What? || || | | ~~~~~~~~~~~~~ || ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ || |/ | Races || Article 779 || | | Guilds || || | | Map || Title:

Map of Orc Caves

|| | | Lore || Author: Xszit || | | ~~~~~~~~~~~~~ || Keywords:

map

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map of orc caves

,

map of orcs

,

maps

,

orc

,

orc caves

,

orcs

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|| | | Finger || ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ || | | ~~~~~~~~~~~~~ || Orc caves is a small network of adits penetrating into a mountain || | | The Guide || in the woodland area, vaguely around the west part of cresent lake. || | | Player Help || It has most of the amenities you would expect in a town. A branch of || |o | The Sky || the adventurer guild, a shop, a healer, a hotel, a park, a temple, || o| | ~~~~~~~~~~~~~ || a store that sells bones and best of all a 2 room pub, spacious. || | | Imprint || The caves also have exits to many popular areas, besides the woodland || | | || Looking around you might find: a ferry to hell; a portal to Vecna: || | | || a portal to Myth Drannor; and a portal to the netherhells. || o| | || || | | || since this area is about 45 rooms wide (east/west) and only 20 or so || o| | || going north/south. I decided to cut the map into 3 sections, west || o| | || side, east side and the temple. || | | || the west side is the most useful part, with the shop and the guild. || o| | || so i'll map that first: || | | || || \| | || To Orc ambush trail || o| | || --- || | | || | || | | || C || | | || | || | | || o-o || | | || | || | | || o || | | || | || o| | || o || | | || | || | | || o-o-o-o-o-o || |o | || | | || o| | || o o-o-o-o || o| | || | | | | || | | || o o T J || |/ | || | | || | | || o-o o || | | || | \ || | | || o o || |o | || | \ || | | || V-o o-o-o-o-o+>>X || | | || | \ || |o | || o-h-? o || | | || | \ || o| | || S-o o || |o | || | \ || | | || H-o B o-o-o>>to east side || | | || | / | | || | | || o-G o o K || |/ | || | | | || | | || P-P-N Z o A o-o || | | || | + | + | / || | | || o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o || \| | || + \ + | || | | || o X U o || \| | || | || | | || KEY: o || | | || C:Custom Guard | || | | || T:Tar and feathers o || | | || J:Judge | || | | || D:To Drannor C || | | || V:To Vecna | || | | || h:Hotel --- || |o | || S:Shop To Woodland || o| | || H:Healer G:Adventurer's guild B:Bean's Bone Boutique || | | || P:Pub K:Gate to PK Zone (closed atm) Z:Ozzy || | | || N:To The Netherhalls X:Possible Expansion in future || |o | || U:Unfinished Room A:Aristocrate's house ?:rooms not mapped || | | || +:Door o:Room | and -:Exits of Rooms || | | || || | | || East side contains the park, the temple, the king's tunnel and royal || | | || chambers. also if you go down the highway to hell you will find the || | | || Ferry to Hell. || o| | || || | | || T || \| | || | || | | || o-o-G+? || | | || | || | | || E o L || | | || | | | || | | || o-o-o-o:o-o-o-o-o-o-o-o || | | || | || | | || F o || o| | || | | || | | || P-P-P o ? o || | | || | | | + | || | | || P-P-P o o-o-o-o-o-o-o-o-X || | | || | | | || | | || To West Map<<o-o-o-o-o-o-o-o-o || | | || | || | | || \/ || |o | || To the Temple || | | || Key: || | | || P:Park F:Dark Ferry E:Royal Import and Export || | | || T:Throne Room G:Treasurey Guard ?:Not Included || | | || L:Royal Archiver (note there are 2 more rooms in the adit south || |o | || of the archiver, i left them out and i wasn't about to delete || o| | || the whole map to add them) || | | || || | | || The Temple is where Orcs can go to get new bodies when they die, || | | || there is an altar, an idol and an Old Beggar || | | || || | | || Key: || |/ | || A:Altar || | | || out B:Old Beggar || \| | || /\ I:Idol || | | || | Q:Quemos's Study || | | || o-o-o || | | || | | | There are rumors about some secrets || |o | || | | | in this temple. So look around carefully || | | || B-o-o-o-o || | | || | | | | | || | | || o-o-A-o-o || | | || o-I-o || |o | || | || | | || o || | | || \ || \| | || Q || | | || || o| | || And there you have it, no more endless wandering in dark adits with no || | | || guide or clue or sense of direction. || | o | || || |/ | || Xszit, The Demonic Psionic || o s| | || || o / /x| | || P.S. i lined up the map in Courier New font, if it looks out of || \/ __o/xs| | || line on your screen, try changing font || \/ \xx| | || Also, the carpet stop for orc caves is a couple of rooms || \ \s| | || into the ambush trail, but since that's past the customs || \ /x| | || guards, it's outside the caves border and thus not mapped || nmsxxsx| | || ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ || xsxxxmxs| . | || || sxmxxxxmx| -_|= +---------------++----------------------------------------------------------------------------------++----nmsmmsmmmxmS ./_|=|_-_ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~