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Guilds: Conjurers
|| _ ___ _o | | Announcements || || | | |...| |.| | | ~~~~~~~~~~~~~ || ...for hours yet the battle rages. Armies of orcs are running wave after wave || | | |.o.| |.| | | Web Client || against the few defender of the castle. Amound them only a few mages and a || '-' '---' '-' | | Clients || couple of brave knights left. Again a wave of orcish attackers stomps against || \| | Quickstart || the walls... || | | Wait, What? || || | | ~~~~~~~~~~~~~ || The conjurers in on the wall use all their magic energy to summon spirits, fire || | | Races || elementalss and warbirds. These creatures immedetely crush into the orcish || o| | Guilds || armies making devastating damage among them. Yet the battle is still || o| | Map || undecided.... || |/ | Lore || || | | ~~~~~~~~~~~~~ || Who are the Conjurers? || | | Who's online? || || |o | Finger || Conjurers belong to the class of mages in Nightfall. They use magic for || | | ~~~~~~~~~~~~~ || conjuring weapons and armour or food as well as for summoning creatures of all || o| | The Guide || kind. These creatures help the conjurer fight in combat and even share their || o| | Player Help || experience with the conjurer. || | | The Sky || || | | ~~~~~~~~~~~~~ || Classes || | | Imprint || || | | || The conjurer are one of severel mage classes in Nightfall. All mage classes are || | | || part of a greater community. Therefore it is possible from certain levels on || | | || (usually every 15 levels) to learn a second or even third mage class. To be able || | | || to do so you need to go to the guildmaster of the other class and ask him or her || | | || about learning that class. If you are allowed to you can from now on learn also || | | || their spells, but from higher level on than a real member of that class. || | | || Conjurers have no restrictions on which classes to learn. || | | || || | | || Guild quests || | | || || |o | || Level 5: Find the legendary cross of the deer || | | || Somewhere near crescent lake lives a deer with a cross between its antlers. You || | | || might need a spell of the sorcerer guild to fulfill your task. Offer the cross || | o | || to the guild. It will gladly accept it. || |/ | || || o s| | || Level 10: Find the lost spellbook of Ebenezum || o / /x| | || In a hill near Dark City are the caves of the kobolds. Next to them are the || \/ __o/xs| | || caves of the trolls where you can find the spellbook. To get past the trolls you || \/ \xx| | || should find another way than fighting. I know that trolls like eating || \ \s| | || sandwiches. Together with the spell- book you'll find a singing sword. Bring it || \ /x| | || to the old hermit behind the waterfall in the Northern Mountains to prove that || nmsxxsx| | || you have found the spellbook. || xsxxxmxs| . | || || sxmxxxxmx| -_|= +---------------++----------------------------------------------------------------------------------++----nmsmmsmmmxmS ./_|=|_-_ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{o}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~